Forgotten Timeline
(2026)
Description
DESCRIPTION
ERM - Emanuel Ringborg Mankert is a Stockholm-based artist working with visual storytelling across painting, objects and spatial installations.
With a background in advertising, graffiti and pop culture, his practice combines graphic clarity with emotional exaggeration. His work draws from cartoons, comics, games, consumer culture and the visual codes of childhood memory, creating images that feel both immediate and slightly unreliable.
ERM’s practice moves between painting and world-building. Individual works often function as central artifacts, surrounded by objects, moving images and graphic remnants that suggest a broader fictional culture. Through his recurring robot figures — The Robos — he explores recognition, nostalgia, image culture and the emotional charge of things we almost remember.
Artist Statement
The work creates nostalgia for a pop culture that never existed. The Robos appear as characters from a world where they seem to have always been present, in old commercials, forgotten console games, breakfast cereal packaging and animated fragments from a childhood that never quite happened.
Rather than illustrating a fixed story, the works function as fragments from a larger culture: snapshots, signals and artifacts from a timeline that almost makes sense.
I am drawn to visual languages that are immediate: comics, graffiti, advertising, packaging, toys, games and cartoons. These forms are designed to be understood quickly, but they also carry emotion, memory and collective recognition. I use that directness, but try to bend it slightly, so that the image becomes both playful and uncertain.
Forgotten Timeline is not a story to be explained. It is a world to be discovered.
Date
June 11 - June 18
Artists
About
DESCRIPTION ERM - Emanuel Ringborg Mankert is a Stockholm-based artist working with visual storytelling across painting, objects and spatial installations. With a background in advertising, graffiti and pop culture, his practice combines graphic clarity with emotional exaggeration. His work draws from cartoons, comics, games, consumer culture and the visual codes of childhood memory, creating images that feel both immediate and slightly unreliable. ERM’s practice moves between painting and world-building. Individual works often function as central artifacts, surrounded by objects, moving images and graphic remnants that suggest a broader fictional culture. Through his recurring robot figures — The Robos — he explores recognition, nostalgia, image culture and the emotional charge of things we almost remember.
Credits
XPANDEDREALITY, PRODUCTION REPUBLIC

